Tuesday 3 June 2014

Dead! Comman-D'oh!

He's not pleased
Hampton Roads. It's some sort of naval base. I think. It's also the scene of my ultimate demise. The NOD juggernaut stopped in this place on this day. So I guess in a way that's good, right? NOD are the bad guys so we should be pleased. Hooray! Anyway, read on for the sorry tale of my final mission.

Wednesday 21 May 2014

NODding off

Do your top up for goodness sake, you're on duty!
So far, so repetitive.

The opening section of the NOD campaign in Command & Conquer 3 is basically the other side of the GDI opening missions and has been similarly stress free.

Wednesday 30 April 2014

Dead! G! (I) DIed


Worst headline ever. I need to save my good ones though I've got another 3 C&C games to get through.

Alas, it was bound to happen at some point. I couldn't keep making major mistakes in a hard campaign and getting away with it. It's really turning game-playing into a sport where I have to FOCUS all the time and make sure I get RESULTS. Read on to witness the shambolic end...

Tuesday 1 April 2014

C&C3: The North African Campaign


NOD had created a Liquid Tiberium weapon. It has a yield 10 times that of a Nuke (of course), but it ALSO creates an endothermic reaction which will detonate any Tiberium fields caught in the blast radius. In the strongly infected 'Yellow Zones' this could be catastrophic. We know they're using an old Chemical Factory in North Africa, so that's where I'm off to.

Wednesday 19 March 2014

America is Saved!


I totally saved America! Well, the bits of it that were important anyway. The East Coast bits basically. With the rich people in.

Hooray!

Wednesday 12 March 2014

Commando & Conquer

Some awesome ships I'm not allowed to use

In spite of my initial desire to rush for Orcas, when presented with the two missions on offer I decided to take Hampton Roads back and gain access to Grenadiers. The main reason for this is that the Hampton Roads mission is a Commando mission which is always good for a laugh and, I felt, would give me the best chance of success. Only having to concentrate on one unit and being able to take my time would stop me getting tangled up trying to do too much and accidentally walking my troops into a volcano or something.
I could finally set the difficulty to hard too and stop feeling like a terrible charlatan.

Monday 10 March 2014

People Against Goodness And Normal (difficulty)


The space station Philadelphia has been destroyed with most of the world's major leaders and the heads of GDI onboard! NOD is back and there's a media blackout! The Pentagon is under attack and I STILL can't find the difficulty setting! It's all kicking off in C&C3...

Monday 3 March 2014

C&C vehicle factory

The big man
The first mission of C&C 3's GDI campaign is a classic, by-the-book tutorial opener. NOD activity has reduced to almost nothing and you're sent on a routine patrol to investigate some possible naughty behaviour.

Monday 24 February 2014

Update and Apologies

Hello friends!

Many apologies for the lack of updates in the last few months - Ben's been buying a house and Neil had a wedding to plan and execute. I, on the other hand, have nothing but laziness to blame for my lack of posts.

Next up in my list was the original Command & Conquer, a game I was mainly looking forward to because of it's mind-blowing installation screen which I remember my jaw dropping at when I first ran it, however, it doesn't work on 64-bit machines, and I found the web-only version too 'springy' on the old mouse interaction to play for any amount of time.

Next up is Command and Conquer 3 though, which Neil and I played extensively against each other, so I'll be starting on that tomorrow!

Happy New Year everyone!